It has almost been a decade since Sega teamed up with Sumo Digital to create the first in a new line of Sonic kart racing games. The first one, Sonic & Sega All-Stars Racing put Sonic, his mates and some of his Sega friends all together in the drivers seat. The second, Sonic & All-Stars Racing Transformed did the same again but you could transform your vehicle on the fly which made for some varied racing.
The latest instalment, Team Sonic Racing does not have either but instead goes back to a core racing experience with a brand new focus on racing as a team. It is something new, so when we had the chance to ask game producer Takashi Iizuka about it – we jumped at the chance.
Vooks: Sumo Digital has worked with Sega on Sonic racing games for almost a decade, is it any easier now?
Takashi Iizuka: We’ve had the good fortune to work with Sumo Digital over the years on numerous titles starting with Sonic & Sega All-Star Racing. Because we have such a rich history working with Sumo Digital, things have gotten smoother as we are able to complement each other’s strengths and weaknesses.
Sumo Digital, part of the Sumo Group PLC (LON:SUMO) is an award-winning business providing creative and development services to the video games and entertainment industries, from studios in Sheffield, Newcastle, Nottingham, Pune (India) and Vancouver (Canada).